Closer look: Cyberpunk 2077 game play

Closer look: Cyberpunk 2077 game play

Montoya dives into some of the smaller details from the impressive Cyberpunk 2077 play through. This demo was running on an i7 with a gtx 1080. Movement was smooth with very little frame drops which was impressive for a game which is largely unoptimized. Initial concerns are that textures will be dumbed down for consoles, but that did not take away from the beauty of the environment and excitement of what the game will be!

Anthem forums

Anthem forums

We are pleased to announce a new community initiative for the new Bioware game named Anthem! Anthem is still under development and is scheduled for a 2019 release, but we thought we would kick off a fan created forum for it while we wait! Please drop by the new Anthem Forums at Tarsis.Network!

Star Citizen 3.1 PTU opens to all backers

Star Citizen 3.1 PTU opens to all backers

Over the past month, there has been rigorous testing by the Evocati (a select group of backers who test early patches), which as of yesterday has expanded to include all backers. This usually happens before a release is deemed good enough for a public consumption, we expect to see 3.1 public within a week if there are no serious bugs. For those of you that are new or just following the development of Star Citizen, in patch 3.1 a few additional ships have been added including the Reclaimer, Razor and Cyclone. Patch notes: Missions Updated misison rewards so higher tier […]

Star Citizen 3.0 is in the hands of Evocati

Star Citizen 3.0 is in the hands of Evocati

After a long period of waiting, signs are that 3.0 is close to being released to backers now that Evocati testers have they hands on it. Evocati is the name given to a small (600 or so) group of Star Citizen backers who get the first shot at trying out the newest patches. These new patches are usually riddled with bugs and crashes, usually making it a frustrating experience for the average gamer, thus the Evocati get first dibs on trying to find as many issues as possible and reporting them to the issue council. From that point the issue […]

Beyond Good and Evil 2 gameplay first look

Making claims of seamless ground to space travel, fancy artwork and immersive worlds is easy at E3, but how will it look in-game? In the case of Ubisoft’s E3 presentation, it seems they can back up their fancy cinematic intro with some stunning in-engine graphics shown here! We also get so see a very seamless transition from a camera zooming out from Knox standing on a giant statue to being zoomed all the way out and seeing the entire moon! So far the in-engine game looks promising, we at TEST Gaming look forward to seeing the game progress!  

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